I'm a senior concept artist and illustrator with more than a decade in the video game industry, currently working as principal environment concept artist at Crytek on Hunt : Showdown 1896. I'm also teaching concept art and doing masterclasses in several schools and events around Europe. I'm currently teaching in Brassart school Caen, MJM le Havre, and doing workshops at New3dge in Paris and Brassart Bordeaux.
I've worked as a concept artist for more than 10 years, my past credits include Assassin's Creed Mirage, Assassin's Creed Shadows and Syberia : The World Before. Before that, I worked on ttrpgs like Vampire : The Masquerade - Fall of London, or mobile games such as Criminal Case as well as a bunch of commercials, book covers and storyboards.
I'm a regular collaborator of Astra Artem gallery (ex-Time Corp Gallery) : https://www.instagram.com/astra_artem/